Perancangan User Experience Aplikasi Donation Based Crowdfunding dengan Metode Design Thinking
Kata Kunci:
crowdfunding, donasi, usability, design thinking, UEQAbstrak
Jurnal ini akan dipublikasikan pada Jurnal Sistem Informasi, Teknologi Informasi, dan Edukasi Sistem Informasi (JUST-SI)
Referensi
Afuah, A., & Tucci, C. L. (2012). Crowdsourcing as a solution to distant search. Academy of Management Review, 37(3), 355-375.
Belleflamme, P., Lambert, T., & Schwienbacher, A. (2014). Crowdfunding: Tapping the right crowd. Journal of Business Venturing, 29(5), 585-609.
Brabham, D. C. (2013). Crowdsourcing (The MIT Press Essential Knowledge series). MIT Press.
Brown, T., & Wyatt, J. (2010). Design thinking for social innovation. Stanford Social Innovation Review, 8(1), 31-35.
Brem, A., & Tidd, J. (2013). Open innovation: From the intranet to crowd-sourcing. Research-Technology Management, 56(4), 24-28.
Burtch, G., Chan, J., & Reddy, S. K. (2014). Social influence in crowdfunding: Evidence from the field. Proceedings of the 35th International Conference on Information Systems.
Chesbrough, H. W. (2006). Open innovation: The new imperative for creating and profiting from technology. Harvard Business Press.
Eeckhout, V., & Soete, L. (2013). From STEM to STEAM: how to support and measure creativity. EC Directorate-General for Research and Innovation.
Eunike, M. T., Tolle, H., Rokhmawati, R. I. (2020). Perancangan User Experience Aplikasi Mobile Informasi Pelayanan Publik Kota Malang Menggunakan Metode Human-Centered Design
Gerber, E. M., Hui, J. S., & Kuo, A. (2012). Crowdfunding: Why people are motivated to post and fund projects on crowdfunding platforms. California Management Review, 54(2), 74-90.
Intanny, V. A., Widiyastuti, I., & Perdani, M. D. K. (2018). Measuring Usability and User Experience of The Marketplace of Jogjaplaza.id Using UEQ and USE Questionnaire. Jurnal Pekommas, 3(2), 117–126.
Kelley, T., & Kelley, D. (2013). Creative confidence: Unleashing the creative potential within us all. Crown Business.
Kusumah, D. M. (2017). Inovasi Teknologi Informasi dan Komunikasi (TIK) di Perguruan Tinggi: Model ADORE (Adoption of ICT & Organizational Resilience). Jurnal Sistem Informasi, 3(1), 28-37.
Mollick, E. (2014). The dynamics of crowdfunding: An exploratory study. Journal of Business Venturing, 29(1), 1-16.
Mollick, E. R. (2016). The dynamics of crowdfunding: Determinants of success and failure. Journal of Business Venturing, 31(1), 1-16.
Ordanini, A., Miceli, L., Pizzetti, M., & Parasuraman, A. (2011). Crowd-funding: transforming customers into investors through innovative service platforms. Journal of Service Management, 22(4), 443-470.
Ouyang, C., Zhang, X., & Zhang, J. (2015). Why do people participate in crowdfunding? An empirical investigation of an online reward-based crowdfunding platform. Electronic Commerce Research and Applications, 14(4), 261-271.
Piazza, F. (2016). The rise of crowdfunding in Europe: How the wisdom of the crowd is shaping the future of finance. Palgrave Macmillan.
Stryker, S., & Wornom, D. (2016). Crowdfunding: A new model for helping students take a leadership role in the student affairs profession. Journal of Student Affairs Research and Practice, 53(1), 93-105.
Susilo, H., & Nugroho, Y. (2017). Pengaruh Crowdfunding terhadap Kemampuan Financial Technology (Fintech) di Indonesia. Jurnal Keuangan dan Perbankan, 21(4), 652-663.
Suryono, A., & Anindita, R. (2019). Crowdfunding Sebagai Alternatif Sumber Pembiayaan Usaha Mikro, Kecil, dan Menengah (UMKM) di Indonesia. Jurnal Aplikasi Bisnis dan Manajemen, 5(3), 221-22
Afuah, A., & Tucci, C. L. (2012). Crowdsourcing as a solution to distant search. Academy of Management Review, 37(3), 355-375.
Belleflamme, P., Lambert, T., & Schwienbacher, A. (2014). Crowdfunding: Tapping the right crowd. Journal of Business Venturing, 29(5), 585-609.
Brabham, D. C. (2013). Crowdsourcing (The MIT Press Essential Knowledge series). MIT Press.
Brown, T., & Wyatt, J. (2010). Design thinking for social innovation. Stanford Social Innovation Review, 8(1), 31-35.
Brem, A., & Tidd, J. (2013). Open innovation: From the intranet to crowd-sourcing. Research-Technology Management, 56(4), 24-28.
Burtch, G., Chan, J., & Reddy, S. K. (2014). Social influence in crowdfunding: Evidence from the field. Proceedings of the 35th International Conference on Information Systems.
Chesbrough, H. W. (2006). Open innovation: The new imperative for creating and profiting from technology. Harvard Business Press.
Eeckhout, V., & Soete, L. (2013). From STEM to STEAM: how to support and measure creativity. EC Directorate-General for Research and Innovation.
Eunike, M. T., Tolle, H., Rokhmawati, R. I. (2020). Perancangan User Experience Aplikasi Mobile Informasi Pelayanan Publik Kota Malang Menggunakan Metode Human-Centered Design
Gerber, E. M., Hui, J. S., & Kuo, A. (2012). Crowdfunding: Why people are motivated to post and fund projects on crowdfunding platforms. California Management Review, 54(2), 74-90.
Intanny, V. A., Widiyastuti, I., & Perdani, M. D. K. (2018). Measuring Usability and User Experience of The Marketplace of Jogjaplaza.id Using UEQ and USE Questionnaire. Jurnal Pekommas, 3(2), 117–126.
Kelley, T., & Kelley, D. (2013). Creative confidence: Unleashing the creative potential within us all. Crown Business.
Kusumah, D. M. (2017). Inovasi Teknologi Informasi dan Komunikasi (TIK) di Perguruan Tinggi: Model ADORE (Adoption of ICT & Organizational Resilience). Jurnal Sistem Informasi, 3(1), 28-37.
Mollick, E. (2014). The dynamics of crowdfunding: An exploratory study. Journal of Business Venturing, 29(1), 1-16.
Mollick, E. R. (2016). The dynamics of crowdfunding: Determinants of success and failure. Journal of Business Venturing, 31(1), 1-16.
Ordanini, A., Miceli, L., Pizzetti, M., & Parasuraman, A. (2011). Crowd-funding: transforming customers into investors through innovative service platforms. Journal of Service Management, 22(4), 443-470.
Ouyang, C., Zhang, X., & Zhang, J. (2015). Why do people participate in crowdfunding? An empirical investigation of an online reward-based crowdfunding platform. Electronic Commerce Research and Applications, 14(4), 261-271.
Piazza, F. (2016). The rise of crowdfunding in Europe: How the wisdom of the crowd is shaping the future of finance. Palgrave Macmillan.
Stryker, S., & Wornom, D. (2016). Crowdfunding: A new model for helping students take a leadership role in the student affairs profession. Journal of Student Affairs Research and Practice, 53(1), 93-105.
Susilo, H., & Nugroho, Y. (2017). Pengaruh Crowdfunding terhadap Kemampuan Financial Technology (Fintech) di Indonesia. Jurnal Keuangan dan Perbankan, 21(4), 652-663.
Suryono, A., & Anindita, R. (2019). Crowdfunding Sebagai Alternatif Sumber Pembiayaan Usaha Mikro, Kecil, dan Menengah (UMKM) di Indonesia. Jurnal Aplikasi Bisnis dan Manajemen, 5(3), 221-22
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