Learning Analytics Dalam Pembelajaran Berbasis Website Untuk Mengukur Kepercayaan Diri Peserta Didik (Studi Pada: UMKM Taqqia Craft)
Kata Kunci:
learning analytics, frekuensi, website, kepercayaan diri, efektivitas konten, klikAbstrak
Naskah ini akan di terbitkan di SIET 2024
Referensi
Khairunnisa. (2023). Pengaruh Penggunaan Smartphone Terhadap Perubahan Perilaku Remaja di Nagari Aia Manggih. Aceh Anthropological Journal, 7(1), 1-12.(11)
Kapp, K. M., & Coné, J. (2012). What Every Chief Learning Officer Needs to Know about Games and Gamification for Learning. White Paper, Department of Instructional Technology and Institute for Interactive Technologies.
Utami, R. P. (2009). Active Learning untuk Mewujudkan Pembelajaran Efektif. AI-Bidayah, 1(2), 151-166. (154)
Wangi, N. B. S, N. E. Chandra, A. Z. Ali, L. L. Aulia, A. Zahid, M. W. Triutami, & F. Biroudloh. (2022). Pembelajaran Daring Berbasis Gamifikasi. Lamongan: Delsmedia.
Sukran, C. P. A., & Huda, I. (2023). Pengembangan aplikasi pembelajaran berbasis online dengan metode gamifikasi berbasis web. Journal of Internet and Software Engineering (JISE), 4(1), [7].
Kurniawan, A., Saleh, M. S., Faisal, A. P., Sarjana, S., Makruf, S. A., Sari, D. M. M., Megavitry, R., Silaban, P. J., & Permatasari, D. (2022). Digital Learning. Padang: PT. Global Eksekutif Teknologi.(102)
Aristiani, R. (2016). Meningkatkan Percaya Diri Siswa Melalui Layanan Informasi Berbantuan Audiovisual. Jurnal Konseling GUSJIGANG, 2(2), [187].
Annisa, S., & Abadi, A. P. (2023). Level-Level Kepercayaan Diri (Self Confidence) Peserta Didik Dalam Pembelajaran Matematika. Jurnal Pendidikan dan Konseling, 5(2).[4107]
Sugiyono. (2013). Metode penelitian kuantitatif, kualitatif dan R & D. Penerbit Alfabeta.(137-146)
Junaedi, D. (2019). Desain Pembelajaran Model ADDIE (7–12).
Bandura, A. (2006). Guide for constructing self-efficacy scales. In F. Pajares & T. Urdan (Eds.), Self-efficacy beliefs of adolescents (pp. 307-337). Information Age Publishing.(321-331)
Bandura, A. (Ed.). (1995). Self-Efficacy in Changing Societies. New York: Cambridge University Press.(3-7)
HAKIM, T. (2002). Mengatasi rasa tidak percaya diri. Jakarta: Puspa Swara.(2-6)
Bandura, A. (1997). Self-Efficacy: The Exercise of Control. New York: W.H. Freeman.(80 & 101)
MALYANA, A. (2020). Pelaksanaan pembelajaran daring dan luring dengan metode bimbingan berkelanjutan pada guru sekolah dasar di Teluk Betung Utara Bandar Lampung. Pedagogia: Jurnal Ilmiah Pendidikan Dasar Indonesia, 2(1), 67-76.(68)
Creswell, J. D. (2018). Qualitative Inquiry & Research Design . New Delhi: SAGE PUBLICATIONS.(266)
Selwyn, N. (2019). What's the problem with learning analytics? The Journal of Learning Analytics, 6(3), 11–19.
Abraham, I., & Supriyati, Y. (2022). Desain kuasi eksperimen dalam pendidikan: Literatur review. Jurnal Ilmiah Mandala Education (JIME), 8(3)
Clark, D. A., & Beck, A. T. (1954). Cognitive therapy of anxiety disorders: Science and practice. The Guilford Press.(95)
Zickuhr, K., & Rainie, L. (2014). E-reading rises as device ownership jumps. Pew Research Center. (4)
Cordts, F. (2019). Exploration of video-on-demand watching behaviour on YouTube and PS-ODVSP: An experience sampling study with regard to intentionality.(15)
Undang-Undang Nomor 20 Tahun 2008 tentang Usaha Mikro, Kecil, dan Menengah. Jakarta: Lembaran Negara Republik Indonesia Tahun 2008
Bergdahl, N., Nouri, J., Karunaratne, T., & Afzaal, M. (2020). Learning analytics for blended learning: A systematic review of theory, methodology, and ethical considerations. Journal of Learning Analytics, 2(2). 47
Liu, Y., Fan, S., Xu, S., Sajjanhar, A., Yeom, S., & Wei, Y. (2023). Predicting student performance using clickstream data and machine learning. Education Sciences, 13(17). 4
Seo, K., Dodson, S., Harandi, N. M., Roberson, N., Fels, S., & Roll, I. (2021). Active learning with online video: The impact of learning context on engagement. Computers & Education, 165. 1-10
Calvet Liñán, L., & Juan Pérez, Á. A. (2015). Educational data mining and learning analytics: Differences, similarities, and time evolution. RUSC. Universities and Knowledge Society Journal, 12(3), 98–112.(100 - 108)
Lee, L. K., Cheung, S. K. S., & Kwok, L. F. (2020). Learning analytics: Current trends and innovative practices. Journal of Computers in Education, 7(1), 1–6. 1
Sghir, N., Adadi, A., & Lahmer, M. (2023). Recent advances in predictive learning analytics: A decade systematic review (2012–2022). Education and Information Technologies, 28(6), 8299–8333.(8326)
Waluyo, M., & Pramudhitasari, L. (2017). Learning analytics untuk meningkatkan kualitas pembelajaran. Jurnal Pendidikan dan Teknologi Informasi. 588
Schwabe, A., Kosch, L., Boomgaarden, H. G., & Stocker, G. (2023). Book readers in the digital age: Reading practices and media technologies. Mobile Media & Communication, 11(3), 367–390. (384)
Khairunnisa. (2023). Pengaruh Penggunaan Smartphone Terhadap Perubahan Perilaku Remaja di Nagari Aia Manggih. Aceh Anthropological Journal, 7(1), 1-12.(11)
Kapp, K. M., & Coné, J. (2012). What Every Chief Learning Officer Needs to Know about Games and Gamification for Learning. White Paper, Department of Instructional Technology and Institute for Interactive Technologies.
Utami, R. P. (2009). Active Learning untuk Mewujudkan Pembelajaran Efektif. AI-Bidayah, 1(2), 151-166. (154)
Wangi, N. B. S, N. E. Chandra, A. Z. Ali, L. L. Aulia, A. Zahid, M. W. Triutami, & F. Biroudloh. (2022). Pembelajaran Daring Berbasis Gamifikasi. Lamongan: Delsmedia.
Sukran, C. P. A., & Huda, I. (2023). Pengembangan aplikasi pembelajaran berbasis online dengan metode gamifikasi berbasis web. Journal of Internet and Software Engineering (JISE), 4(1), [7].
Kurniawan, A., Saleh, M. S., Faisal, A. P., Sarjana, S., Makruf, S. A., Sari, D. M. M., Megavitry, R., Silaban, P. J., & Permatasari, D. (2022). Digital Learning. Padang: PT. Global Eksekutif Teknologi.(102)
Aristiani, R. (2016). Meningkatkan Percaya Diri Siswa Melalui Layanan Informasi Berbantuan Audiovisual. Jurnal Konseling GUSJIGANG, 2(2), [187].
Annisa, S., & Abadi, A. P. (2023). Level-Level Kepercayaan Diri (Self Confidence) Peserta Didik Dalam Pembelajaran Matematika. Jurnal Pendidikan dan Konseling, 5(2).[4107]
Sugiyono. (2013). Metode penelitian kuantitatif, kualitatif dan R & D. Penerbit Alfabeta.(137-146)
Junaedi, D. (2019). Desain Pembelajaran Model ADDIE (7–12).
Bandura, A. (2006). Guide for constructing self-efficacy scales. In F. Pajares & T. Urdan (Eds.), Self-efficacy beliefs of adolescents (pp. 307-337). Information Age Publishing.(321-331)
Bandura, A. (Ed.). (1995). Self-Efficacy in Changing Societies. New York: Cambridge University Press.(3-7)
HAKIM, T. (2002). Mengatasi rasa tidak percaya diri. Jakarta: Puspa Swara.(2-6)
Bandura, A. (1997). Self-Efficacy: The Exercise of Control. New York: W.H. Freeman.(80 & 101)
MALYANA, A. (2020). Pelaksanaan pembelajaran daring dan luring dengan metode bimbingan berkelanjutan pada guru sekolah dasar di Teluk Betung Utara Bandar Lampung. Pedagogia: Jurnal Ilmiah Pendidikan Dasar Indonesia, 2(1), 67-76.(68)
Creswell, J. D. (2018). Qualitative Inquiry & Research Design . New Delhi: SAGE PUBLICATIONS.(266)
Selwyn, N. (2019). What's the problem with learning analytics? The Journal of Learning Analytics, 6(3), 11–19.
Abraham, I., & Supriyati, Y. (2022). Desain kuasi eksperimen dalam pendidikan: Literatur review. Jurnal Ilmiah Mandala Education (JIME), 8(3)
Clark, D. A., & Beck, A. T. (1954). Cognitive therapy of anxiety disorders: Science and practice. The Guilford Press.(95)
Zickuhr, K., & Rainie, L. (2014). E-reading rises as device ownership jumps. Pew Research Center. (4)
Cordts, F. (2019). Exploration of video-on-demand watching behaviour on YouTube and PS-ODVSP: An experience sampling study with regard to intentionality.(15)
Undang-Undang Nomor 20 Tahun 2008 tentang Usaha Mikro, Kecil, dan Menengah. Jakarta: Lembaran Negara Republik Indonesia Tahun 2008
Bergdahl, N., Nouri, J., Karunaratne, T., & Afzaal, M. (2020). Learning analytics for blended learning: A systematic review of theory, methodology, and ethical considerations. Journal of Learning Analytics, 2(2). 47
Liu, Y., Fan, S., Xu, S., Sajjanhar, A., Yeom, S., & Wei, Y. (2023). Predicting student performance using clickstream data and machine learning. Education Sciences, 13(17). 4
Seo, K., Dodson, S., Harandi, N. M., Roberson, N., Fels, S., & Roll, I. (2021). Active learning with online video: The impact of learning context on engagement. Computers & Education, 165. 1-10
Calvet Liñán, L., & Juan Pérez, Á. A. (2015). Educational data mining and learning analytics: Differences, similarities, and time evolution. RUSC. Universities and Knowledge Society Journal, 12(3), 98–112.(100 - 108)
Lee, L. K., Cheung, S. K. S., & Kwok, L. F. (2020). Learning analytics: Current trends and innovative practices. Journal of Computers in Education, 7(1), 1–6. 1
Sghir, N., Adadi, A., & Lahmer, M. (2023). Recent advances in predictive learning analytics: A decade systematic review (2012–2022). Education and Information Technologies, 28(6), 8299–8333.(8326)
Waluyo, M., & Pramudhitasari, L. (2017). Learning analytics untuk meningkatkan kualitas pembelajaran. Jurnal Pendidikan dan Teknologi Informasi. 588
Schwabe, A., Kosch, L., Boomgaarden, H. G., & Stocker, G. (2023). Book readers in the digital age: Reading practices and media technologies. Mobile Media & Communication, 11(3), 367–390. (384)
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