Pengembangan Media Pembelajaran Bahasa dan Aksara Korea (Hangul) dengan Teknologi Augmented Reality
Kata Kunci:
augmented reality, media pembelajaran, bahasa Korea, Multimedia Development Life CycleAbstrak
Naskah ini akan diterbitkan di jurnal IJIM
Referensi
Aukstakalnis, S. (2016). Practical Augmented Reality A Guide to the Technologies, Applications, and Human Factors for AR and VR. Addison-Wesley Professional.
Dumas, J. S., & Loring, B. A. (2008). Moderating Usability Tests Principles and Practices for Interacting. Morgan Kaufmann Publishers.
Haller, M., Billinghurst, M., & Thomas, B. (2007). Emerging Technologies of Augmented Reality Interface and Design. Idea Group Publishing.
Kementerian Luar Negeri Republik Indonesia. (2018). Profil Negara dan Hubungan Bilateral. Https://Kemlu.Go.Id/Seoul/Id.
Korniawan, R., Raditya, D., Wibowo, W., David, M., Jamhari, O. A., Nugroho, S. A., Al Aziz, A., Lukmanda, R., Yanti, R. P., Kumalasari, I., & Octavia, C. R. (2013). Budaya Hallyu Korea. INAKOS (The International Association of Korean Studies in Indonesia) Pusat Studi Korea Universitas Gadjah Mada.
Kristanto, A. (2016). Media Pembelajaran. Penerbit Bintang Surabaya.
Susilana, R., & Riyana, C. (2009). Media Pembelajaran: Hakikat,Pengembangan,Pemanfaatan,dan Penilaian. CV Wacana Prima.
Sutopo, H. A. (2002). BAB 10 Aplikasi Multimedia. In Analisis dan Desain Berorientasi Objek (1st ed., pp. 217–237). J&J Learning.
TalkToMeInKorean. (2014). Become A Hangeul Master: Secrets of Reading Korean Handwriting - 300 Writing Samples from Native Koreans (1st ed.). Jeong Soon Kim.
Aukstakalnis, S. (2016). Practical Augmented Reality A Guide to the Technologies, Applications, and Human Factors for AR and VR. Addison-Wesley Professional.
Dumas, J. S., & Loring, B. A. (2008). Moderating Usability Tests Principles and Practices for Interacting. Morgan Kaufmann Publishers.
Haller, M., Billinghurst, M., & Thomas, B. (2007). Emerging Technologies of Augmented Reality Interface and Design. Idea Group Publishing.
Kementerian Luar Negeri Republik Indonesia. (2018). Profil Negara dan Hubungan Bilateral. Https://Kemlu.Go.Id/Seoul/Id.
Korniawan, R., Raditya, D., Wibowo, W., David, M., Jamhari, O. A., Nugroho, S. A., Al Aziz, A., Lukmanda, R., Yanti, R. P., Kumalasari, I., & Octavia, C. R. (2013). Budaya Hallyu Korea. INAKOS (The International Association of Korean Studies in Indonesia) Pusat Studi Korea Universitas Gadjah Mada.
Kristanto, A. (2016). Media Pembelajaran. Penerbit Bintang Surabaya.
Susilana, R., & Riyana, C. (2009). Media Pembelajaran: Hakikat,Pengembangan,Pemanfaatan,dan Penilaian. CV Wacana Prima.
Sutopo, H. A. (2002). BAB 10 Aplikasi Multimedia. In Analisis dan Desain Berorientasi Objek (1st ed., pp. 217–237). J&J Learning.
TalkToMeInKorean. (2014). Become A Hangeul Master: Secrets of Reading Korean Handwriting - 300 Writing Samples from Native Koreans (1st ed.). Jeong Soon Kim.
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